AI Insights · Timothy · April 2024
Top 5 Sandbox-like Games in Oman: Q1 2024 Performance
Discover how the top 5 sandbox-like games performed in Oman during Q1 2024, with insights on downloads, revenue, and active users.
Throughout the first quarter of 2024, the top 5 sandbox-like games in Oman exhibited diverse performance trends in terms of downloads, revenue, and active users, according to data from Sensor Tower.
Roblox from Roblox Corporation saw its weekly revenue peak at approximately $5.1K in mid-January, with a noticeable dip to $3.9K in early March before climbing back to $5.1K by the end of the quarter. Weekly downloads peaked at 6.2K in the first week of February, while weekly active users fluctuated, starting at 176.7K and ending at 165.1K.
ZEPETO: Avatar, Connect & Live by NAVER Z Corporation experienced a relatively steady weekly revenue, ranging from $439 to $700, with the highest revenue recorded at the beginning of January. Downloads showed a declining trend, starting at 535 in the second week of January and falling to 263 by the end of March. Active users also saw a gradual decline from 9.8K to 8.2K over the quarter.
Minecraft by Mojang had a weekly revenue fluctuation, peaking at $672 in early January and maintaining an average around $500 for most of the quarter. Downloads were relatively low, with a high of 70 in early January and a low of 27 in mid-March. Active users remained stable, around 7.8K to 8.1K throughout the quarter.
IMVU: 3D Avatar Creator & Chat from IMVU showed moderate weekly revenue, peaking at $606 in early January and maintaining a range between $355 and $594. Downloads were low, with a high of 93 in mid-January and a low of 38 in mid-March. Active users showed slight variations, from 509 to 463 over the quarter.
PK XD: Fun, friends & games by Afterverse Games had a notable weekly revenue, peaking at $323 in early January and maintaining around $200 for most of the quarter. Downloads peaked at 2.8K in mid-January, and active users showed growth, starting at 20.5K and peaking at 28.7K before settling at 22.8K by the end of March.
These insights reflect the dynamic performance of sandbox-like games in Oman, Q1 2024. For more detailed analytics and trends, visit Sensor Tower.